Principal Audio Designer

Boston, Massachusetts, United States | Design | Full-time

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The Principal Audio Designer will identify, create, and ensure the quality of the audio content and its integration as a gameplay element. They will supervise audio production and make certain that it is in keeping with the game vision.

Responsibilities:

  • Produce and supervise audio production from the artistic and technical perspectives
  • Coordinate specific audio recording sessions to meet project needs as necessary
  • Establish and document the technical and artistic audio charter based on the creative direction (reference films, games by competitors, design documents)
  • Communicate the audio vision to the team and provide all necessary visual and audio documents and references needed
  • Identify technical audio needs for the project and communicate them to the appropriate sources
  • Work with other creative stakeholders to identify and communicate audio asset needs
  • Set the musical direction of the product
  • Design and implement audio element integration processes by working in close collaboration with programmers/technical directors to ensure proper integration
  • Determine project resource needs and set out the budget for audio group with production
  • Ensure that best work practices are implemented and optimized to guarantee the validity and integrity of the data

Requirements:

  • 8+ years of experience in audio production for video games;
  • Extensive knowledge of WWise
  • Film or TV post production experience is an asset. 
  • Ability to communicate a vision;
  • Good communication skills;
  • Organization skills;
  • Excellent sense of esthetics;
  • Ability to provide constructive feedback;
  • Ability to quickly learn and master new software;
  • Extensive musical knowledge as a musician and/or composer;
  • Solid knowledge of studio audio equipment and the research process;
  • Knowledge of the audio engines available on the market an asset.